If Ghost is not going to be a game we can expect something different, fun, or unique of, then lets kill it and move on. How much crap has been hyped, delayed, delayed again, put on hold, taken off, and then finally brought to market and shown to be the crap it really was. Weird premise for a game at that time, and they were right to think "no one will buy this it's so 80s, lets kill this crap." They had some kind of weird video RPG story game (it kind of looked like the 80s dragonslayer) that had Thrall as a young orc in a slave camp, and you played him growing up or some weird stuff like that. However, I will say this is not the first time Blizzard has axed a game well into development, and frankly, I applaud them. I'll admit, I'm not following SCG because I don't general play FPS. Also, I believe the gameplay and style was different at every E3 it was shown at (based on reports), which doesn't help either. Let's not forget that its shifted development teams twice and then brought internal when they acquired the last development studio that was working on it. With it's only target platforms getting phased out at the end of the year is not a good time to release especially if you want to get anything back on a title thats been in development as long as this has. Unfortunately, having announced this before the Xbox was originally released and now with the XBox on its way to its deathbed I'm not entirely surprised to see this getting put on hold permenantly or for the next gen depending on which story you want to believe. On the other hand, they've invested so much (as it seems) into building this that they can't axe it like they did Warcraft Adventures. I really think the problem with Ghost is that they know that it isn't going to whet any Starcraft fan's appetite. Ever heard of Warcraft Adventures? They completely cancelled that game after years of development because it didn't live up to their standards. They've got enough money, so they can afford to indefinitely delay a project.
![starcraft: ghost starcraft: ghost](https://leviathyn.com/wp-content/uploads/2012/06/11-232x300.jpg)
Because their games have all been extremely successful, and because they've got millions of die-hard fans, releasing something that's below their quality standard would only tarnish their name.
![starcraft: ghost starcraft: ghost](https://static.wikia.nocookie.net/starcraft/images/7/71/Ghost_SC-G_Cncpt1.jpg)
Blizzard, unlike Electronic Arts, don't make games for the same of making money per se they make games because they love games. The reason why they're indefinitely delaying Starcraft: Ghost is probably because it's not amazingly great, not because they just can't be bothered working on it anymore. Blizzard is arguably the best game developer in the world. Lack of dedication and work ethic? Get a clue, mate. So no, the company isn't really focusing on only one game. The main one's working on World of Warcraft (they're working on the expansion, The Burning Crusade atm) Blizzard North, which made the Diablo games, is working on some new unannounced project, and Swinging Ape Studios are working on SC: Ghost.